예측

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폴리마켓스포츠$46.1만 · D-2

LoL: Karmine Corp vs T1 (BO5) - Worlds Playoffs

LoL: Karmine Corp vs T1 (BO5) - Worlds Playoffs

온톨로지 접합 →

LEADING

62.5%

O/U 3.5 Games

  • O/U 3.5 Games-1.0pp62.5%
  • Game Handicap: T1 (-1.5) vs Karmine Corp (+1.5)+3.0pp62.5%
  • Total Kills Over/Under 24.5 in Game 1?56.5%
  • Total Kills Over/Under 24.5 in Game 2?56.5%
  • Total Kills Over/Under 24.5 in Game 3?56.0%
  • Total Kills Over/Under 24.5 in Game 4?54.0%
  • Both Teams Slay Baron Nashor50.0%
  • Both Teams Slay a Dragon50.0%

TRAINING TICKET

가상 자금. 환금되지 않습니다. 지정가는 호가가 닿을 때까지 자금을 예약합니다.

잔고 $1000

포트폴리오 · 대기 주문

SYNTHETIC CLOB

스프레드 1¢

교육용 합성 호가창입니다. 실제 주문장에 연결하지 않습니다.

매수

  • 62¢66,361
  • 61¢56,060
  • 60¢45,020
  • 58¢21,513
  • 57¢17,669
  • 56¢8,126
  • 55¢6,865
  • 54¢5,513

매도

  • 63¢66,361
  • 64¢62,289
  • 66¢32,742
  • 67¢29,580
  • 68¢15,902
  • 69¢8,126
  • 70¢7,628
  • 72¢4,009

GAMMA INDEX

Polymarket Gamma 공개 호가. 원천 베팅 사이트로 보내지 않습니다.

거래량
$46.1만
24시간
$13.4만
유동성
$171만
해소
2026.11.07
결과 합
1997.0%
오버라운드
+2102.5pp
esportsleague-of-legendsgamessportslol-worlds-2026knockout-stagequarterfinal-2

RESOLUTION

This market refers to the LoL Quarterfinal 2 match between Karmine Corp and T1 in the Worlds Playoffs, initially scheduled for November 4, 2026 at 5:00 PM ET. This market will resolve to "Karmine Corp" if Karmine Corp win the match against T1. This market will resolve to "T1" if T1 win the match against Karmine Corp. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 18, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 4, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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